Zero storage used
No gigabytes of installer, no background updater eating your SSD. The editor runs instantly in a browser tab and leaves nothing behind on your Mac when you close it.
Don't waste gigabytes of your Mac's SSD on heavy background software, or hunt for risky cracked versions. Run a full-featured PSD asset workspace entirely inside your macOS browser.
Runs in Safari and Chrome on macOS. No install, no account, no uploads.
No bloatware, no SSD drain, no security risk — just the editor.
No gigabytes of installer, no background updater eating your SSD. The editor runs instantly in a browser tab and leaves nothing behind on your Mac when you close it.
The WebAssembly engine taps M1/M2/M3/M4 performance directly through the browser, so compositing and filters on large PSDs stay fast — desktop-class responsiveness with no desktop install.
No risky cracked downloads, no cloud uploads. Your premium graphics are processed entirely in your Mac's local memory and never leave the device — perfect for client and studio work.
Game Art Editor runs as a web app, so there is no heavy background software installed on your Mac and nothing consuming SSD space or memory when you are not using it. The editor only runs while the browser tab is open, and its WebAssembly engine taps Apple Silicon performance directly through the browser — giving you fast PSD editing without the system load of a full desktop install.
Yes. The editor parses Photoshop PSD files and preserves the layer structure — you can toggle visibility, adjust opacity, and change blend modes per layer, then export the result to WebP or PNG. It is built for real layered asset work in the browser, not just flat single-image edits.
Launches in a new tab in Safari or Chrome — drop in a PSD and go.
Open Mac web app (free)